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Higher Diploma in eSports (New)

Programme Code: HD 141 Online Application 2587 3236 2305 5315 hdesports@hkuspace.hku.hk

Application Code 報名編號 : CC 65-508

Background information

E-sports is a derivative from the game industry, integrating elements of technology, media, entertainment as well as professional sports. It is observed that eSports has become one of the most rapidly growing forms of media in recent years. In the Hong Kong 2017 Budget Speech, the Financial Secretary highlighted that eSports had great economic development potentials which could help boost the local gaming and IT industries.

Programme Aims & Features

This programme is the first sub-degree programme in Hong Kong which aims to provide students with comprehensive knowledge and skills in the field of eSports.

Learning topics include the principles of eSports ecosystems and development, streaming technologies, eSports Business Start-up and strategies, digital media production, event management, recreation marketing and health that will commonly be applied in the day-to-day eSports event operations. The programme will be delivered in the form of face-to-face lectures, and non-lecture activities including workshops, field trip, placement/ project.

Career Prospects

Graduates of this programme are well-suited to apply for the positions in local and international eSports industry. Progression is possible in careers as diverse eSports event planners and stage officers, eSports marketing officers, eSports competition casters and narrators and eSports technical support officers.

Opportunities for Further Studies

Local Universities
Graduates could apply for admission to various UGC-funded degree programmes in sports, information technology and new media, and related top-up degree programmes at local universities or eSports degree programmes offered by various overseas universities.

HKU SPACE International College
Graduates are eligible to apply for admission to various degree programmes offered by the HKU SPACE International College.

  

GENERIC SKILLS

Year 1

  • Introduction to Academic English
  • Information Technology Fundamentals
  • English for Academic Purposes I

Year 2

  • English for Business
  • Practical Chinese
  • Mathematics and Statistics for Daily Life Applications
  • English for Academic Purposes II

SPECIALISM

Year 1

  • eSports Business Ecosystems
  • eSports Communication Skills
  • eSports Digital Media Production I
  • Computing Application for eSports Development
  • eSports and Health
  • Entrepreneurial and Financial Strategies in Sport and Recreation
  • Programme Management in Sport, eSports and Recreation

Year 2

  • eSports Ethics and Law
  • Innovative eSports Business Start-up
  • eSports Digital Media Production II
  • Sport and Recreation Marketing
  • Special Event, eSports and Entertainment Management

Experiential Learning Course

  • eSports Internship

or

  • eSports Project